2/5/2022
saturday

-a whole lot of architecture today - slept till 2 in the after noon cuz its a saturday and why not, 
-found a pretty wicked unreal interactive home- highkey optimal metaverse viz, i think

im going to implement an architecture section as well i think, since that is what is most important to me on here - wil update tmr

ALSO - note, i put these links in here for me to look at, but rn I drop em in and forget about em -no sir, no more


the vibes - shoutout my brudda ken



Links:

    Mo House Interactive in UE4



learned a bit about environental systems and thermal layers, lots of analysis work with climate studio, A1 was just about a whole lot of wind flow and wind roses and diurnal averages and dry bulb temperatures, not to mention strong heat stress hours and strong cold stress hours, and sun paths!

//note to self, funny or extremely specific names, or rather names in general are just simple concepts specified - its just the way we define an elephant from a sri lankan elephant or an african bush elephant, but nonetheless simple in both ways, dont be intimidated by all these new names, take it in stride cuz calling it an elephant versus calling it an african bush elephant do the same thing (for the dry bulb stuff) - simple identificaiton, certainly not unlearnable

i say this becuase trying to learn this vr stuff and coding stuff is probably going to be an adventure through a whole lot of funny or crazy names, but it’s important not to forget that names all do the same thing and all you have to do is organize them in the end for them to make sense, so dont lose faith//




Links:
    UN Global Issues